Can players be negatively ranked by other players and lose points or be eliminated from the game for any reason? |
Can players be negatively ranked by other players? |
Describe how game players determining the game rules will work. |
How should points be used? |
Most of the game rules will be: |
Should a player's game end once that character dies? |
Should game rules reward commitment, i.e., more points for more time playing? |
Should players be required to work in the game, e.g., building or designing a game product? |
Should power be distributed within a country? |
Should the game developers try to stop all cheating, or should some "cheat codes" be provided because this seems realistic? |
Should the game limit player choices, or allow for individual force? |
Should there be a limit on the number of times a player can move among states? |
States effective at attracting more inhabitants should be awarded more points. |
States should lose points for political unrest. |
Success should be measured by a state's economic standing. |
Success should be measured by how many citizens a state acquires. |
Success should be measured by whether states are good at remaining small. |