Game rules should not reward commitment in terms of time playing but rather the type of work that has been accomplished. The reward system if established, should seek to reward efficiency and commitment in terms of the type and quality of work that is accomplished not the commitment in terms of dedication and time played.
i dont think players should be rewarded for playing more. it's their own choice, and the truthfulness of what they believe doenst nec increase with the time they spend on the website. that is to say, someone who visits very few times still adds to the game. maybe some of us have finals to study for and cant spend a whole bunch of time playing the game - that doesnt mean we dont care or havent invested real thought into our answers.
furthermore, those who have a lot of points accrued from spending time on the site have more points to protect and maybe their motive for being on the website isnt as true to the spirit of the site as a political theory experiment as could be, but rather a way of maintaining high points
Awarding players for the amount of time should not be instituted. From personal experience, I normally open a site and walk away from my computer sometimes for hours doing other things. My forgetfulness and even sometimes my laziness should not be awarded. Rather I think that as others have stated that it is the work that you put in to the website that should be awarded. I know this may be difficult to record each persons contribution to the game it would be more rewarding to the individual if they actually earned it.
ALso, awarding for time spent on the game may discourage other potnential players. People may visit the game occasionally between tests and school or work and would not feel that they could compete with people that are on all the time if they were rewarded. People that were on longer would gain an advantage that people with pressing responsibilities coulg not gain.
Game rules should not reward commitment in terms of time playing but rather the type of work that has been accomplished. The reward system if established, should seek to reward efficiency and commitment in terms of the type and quality of work that is accomplished not the commitment in terms of dedication and time played.
i dont think players should be rewarded for playing more. it's their own choice, and the truthfulness of what they believe doenst nec increase with the time they spend on the website. that is to say, someone who visits very few times still adds to the game. maybe some of us have finals to study for and cant spend a whole bunch of time playing the game - that doesnt mean we dont care or havent invested real thought into our answers.
furthermore, those who have a lot of points accrued from spending time on the site have more points to protect and maybe their motive for being on the website isnt as true to the spirit of the site as a political theory experiment as could be, but rather a way of maintaining high points
Awarding players for the amount of time should not be instituted. From personal experience, I normally open a site and walk away from my computer sometimes for hours doing other things. My forgetfulness and even sometimes my laziness should not be awarded. Rather I think that as others have stated that it is the work that you put in to the website that should be awarded. I know this may be difficult to record each persons contribution to the game it would be more rewarding to the individual if they actually earned it.
ALso, awarding for time spent on the game may discourage other potnential players. People may visit the game occasionally between tests and school or work and would not feel that they could compete with people that are on all the time if they were rewarded. People that were on longer would gain an advantage that people with pressing responsibilities coulg not gain.