agoraXchange enters phase II BETA
15 May 2008: phaseII beta launch--thank you for your patience!
agoraXchange went online on March 15, 2004 as a commission from the Tate Museum for a repository of ideas for a global politics game with four basic decrees that upend current institutions sustaining nationalism and inequality.
In the first version of agoraXchange participants answered brainstorming questions, for instance, "What should be the object of the game?" "Should there be points?" And then, from thousands of responses, a wiki was used to turn these into multiple choice questions. We're working on making the first interface for agoraxchange available at agoraxchange.org. This should be ready by July 1, if you're interested in the project's history.
Now, in agoraXchange phase II, you can vote on these choices! And you can share your thoughts about the project's form and content in the Forums. To become quickly acquainted with the site, read the Decrees, and then go Vote. For more detailed information, take a look at other site texts and the Backstory on agoraxchange phaseI agoraxchange.org.
In the game, citizenship will be determined by choice (not birth); at death wealth will be redistributed through a global agency to provide for basic needs (health, electricity, clean water, education); states will not privilege any kinship form (no state sanctioned marriage, though private ceremonies are fine); and no private ownership of land (long-term or life leases). These principles all reflect a commitment to redesigning political institutions so they contend with the human condition of mortality more rationally than our present psychotic responses of nationalism, inheritance, the heteronormative family, materialism and recklessness with nature. Finally, these changes are all in the direction of eliminating laws that cause fighting and inequality, not adding laws or further sovereign institutions (say, a world government).
The form of this project is very much connected to the global and open source possibilities of the internet, especially its ability to network people with related commitments, regardless of citizenship.